Modifiers

of Covering

Quick facts

This is a Suffix modifier (domain: Item) with required level 1. It can appear on 5 item classes.

Game version: 0.5.5e · Data imported: 2026-10-15 06:03 · ID: ArmourAppliesToElementalDamage1 · About the data

Description

+(14-19)% of Armour also applies to Elemental Damage

Attributes

Generation type
Suffix
Domain
Item
Required level
1
Modifier group
ArmourAppliesToElementalDamage
ID
ArmourAppliesToElementalDamage1

Weights by item class

Higher means more common. Actual odds also depend on item level and the other eligible modifiers, so they are not converted to probabilities here.

Item classVariantWeight
Body Armoursstr_armour1,000
Body Armoursstr_dex_armour500
Body Armoursstr_dex_int_armour1
Body Armoursstr_int_armour500
Bootsstr_armour1,000
Bootsstr_dex_armour500
Bootsstr_int_armour500
Glovesstr_armour1,000
Glovesstr_dex_armour500
Glovesstr_int_armour500
Helmetsstr_armour1,000
Helmetsstr_dex_armour500
Helmetsstr_int_armour500
Shieldsstr_armour,str_shield1,000
Shieldsstr_dex_armour,str_dex_shield500
Shieldsstr_int_armour,str_int_shield500

Stats

Stat IDMinMax
armour_%_applies_to_fire_cold_lightning_damage1419

Weight

Eligibility is determined from spawn weights using the base tags (first matching tag wins). Higher weight is more common but it is not a probability. Essence, corruption and other special sources are excluded.

TypeTagWeight
Spawnstr_dex_int_armour1
Spawnstr_int_armour1
Spawnstr_dex_armour1
Spawnstr_armour1
Spawndefault0

Tags

ArmourElemental

Internal tag codes (1)defences

FAQ

Which items can this modifier appear on?
Based on item class weights: Body Armours, Boots, Gloves, Helmets, Shields.

These answers are generated from this site's data. They describe the data only and are not a rating of strength.