Modifiers
(25-50)% chance to cause Bleeding on Hit
Quick facts
This is a Unique modifier (domain: Item) with required level 1.
Game version: 0.5.5e · Data imported: 2026-10-15 06:03
· ID: CorruptionUpgradeLocalChanceToBleed1
· About the data
Description
(25-50)% chance to cause Bleeding on Hit
Attributes
- Generation type
- Unique
- Domain
- Item
- Required level
- 1
- Modifier group
LocalChanceToBleed- ID
CorruptionUpgradeLocalChanceToBleed1
Stats
| Stat ID | Min | Max |
|---|---|---|
local_chance_to_bleed_on_hit_% | 25 | 50 |
Weight
Eligibility is determined from spawn weights using the base tags (first matching tag wins). Higher weight is more common but it is not a probability. Essence, corruption and other special sources are excluded.
| Type | Tag | Weight |
|---|---|---|
| Spawn | mace | 1 |
| Spawn | sword | 1 |
| Spawn | axe | 1 |
| Spawn | flail | 1 |
| Spawn | default | 0 |
Tags
Internal tag codes (2)
bleed, upgraded_corruption_mod