Modifiers

Mercenary's

Quick facts

This is a Prefix modifier (domain: Item) with required level 38. It can appear on 14 item classes.

Game version: 0.5.5e · Data imported: 2026-10-15 06:03 · ID: LocalIncreasedPhysicalDamagePercentAndAccuracyRating4 · About the data

Description

(35-44)% increased Physical Damage
+(73-97) to Accuracy Rating

Attributes

Generation type
Prefix
Domain
Item
Required level
38
Modifier group
LocalIncreasedPhysicalDamagePercentAndAccuracyRating
ID
LocalIncreasedPhysicalDamagePercentAndAccuracyRating4

Weights by item class

Higher means more common. Actual odds also depend on item level and the other eligible modifiers, so they are not converted to probabilities here.

Item classVariantWeight
Bows—1,000
Claws—1
Crossbows—1,000
Daggers—1
Flails—1
One Hand Axes—1
One Hand Maces—1,000
One Hand Swords—1
Spears—1,000
Talismans—1,000
Two Hand Axes—1
Two Hand Maces—1,000
Two Hand Swords—1
Quarterstaves—1,000

Stats

Stat IDMinMax
local_physical_damage_+%3544
local_accuracy_rating7397

Weight

Eligibility is determined from spawn weights using the base tags (first matching tag wins). Higher weight is more common but it is not a probability. Essence, corruption and other special sources are excluded.

TypeTagWeight
Spawnweapon1
Spawndefault0

Tags

AttackDamagePhysical

Internal tag codes (1)physical_damage

FAQ

Which items can this modifier appear on?
Based on item class weights: Bows, Claws, Crossbows, Daggers, Flails, One Hand Axes, One Hand Maces, One Hand Swords, Spears, Talismans, Two Hand Axes, Two Hand Maces, Two Hand Swords, Quarterstaves.

These answers are generated from this site's data. They describe the data only and are not a rating of strength.