Modifiers

of Shining

Quick facts

This is a Suffix modifier (domain: Item) with required level 8. It can appear on 15 item classes.

Game version: 0.5.5e · Data imported: 2026-10-15 06:03 · ID: LocalLightRadiusAndAccuracy1 · About the data

Description

5% increased Light Radius
+(10-20) to Accuracy Rating

Attributes

Generation type
Suffix
Domain
Item
Required level
8
Modifier group
LightRadiusAndAccuracy
ID
LocalLightRadiusAndAccuracy1

Weights by item class

Higher means more common. Actual odds also depend on item level and the other eligible modifiers, so they are not converted to probabilities here.

Item classVariantWeight
Bows—1,000
Claws—1
Crossbows—1,000
Daggers—1
Flails—1
Helmetsdex_armour1,000
Helmetsdex_int_armour1,000
Helmetsint_armour1,000
Helmetsstr_armour1,000
Helmetsstr_dex_armour1,000
Helmetsstr_int_armour1,000
One Hand Axes—1
One Hand Maces—1,000
One Hand Swords—1
Spears—1,000
Talismans—1,000
Two Hand Axes—1
Two Hand Maces—1,000
Two Hand Swords—1
Quarterstaves—1,000

Stats

Stat IDMinMax
light_radius_+%55
local_accuracy_rating1020

Weight

Eligibility is determined from spawn weights using the base tags (first matching tag wins). Higher weight is more common but it is not a probability. Essence, corruption and other special sources are excluded.

TypeTagWeight
Spawnweapon1
Spawndefault0

Tags

Attack

FAQ

Which items can this modifier appear on?
Based on item class weights: Bows, Claws, Crossbows, Daggers, Flails, Helmets, One Hand Axes, One Hand Maces, One Hand Swords, Spears, Talismans, Two Hand Axes, Two Hand Maces, Two Hand Swords, Quarterstaves.

These answers are generated from this site's data. They describe the data only and are not a rating of strength.