Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
UniqueGrantsCastLightningSpellOnHit1 Unique1DummyStatDisplayNothing
UniqueCountsAsAllTwoHandedWeapons1 Unique1DummyStatDisplayNothing
BurningGroundWhileMovingEssence1 "of the Essence" Suffix63DummyStatDisplayNothing
Reflects opposite Ring Unique1DuplicatesRingStats
ElderChargeVariationUnique__1 Unique1ElderChargeVariation
(40-30)% reduced Duration of Ignite, Shock and Chill on Enemies Unique1ElementalAilmentDuration
(20-30)% increased Magnitude of Shock if you've consumed a Frenzy Charge Recently "Ulaman's" Prefix65ElementalAilmentEffect
(20-30)% increased Magnitude of Ignite if you've consumed an Endurance Charge Recently "Amanamu's" Prefix65ElementalAilmentEffect
(20-30)% increased Freeze Buildup if you've consumed an Power Charge Recently "Kurgal's" Prefix65ElementalAilmentEffect
All Elemental Damage from Hits Contributes to Shock Chance Unique1ElementalDamageCanShock
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance Unique1ElementalDamageContributesToCoreEleAilments
ElementalDamageLeechedAsLifeUniqueSceptre7 Unique1ElementalDamageLeechedAsLife
ElementalDamageLeechedAsLifePermyriadUniqueSceptre7_ Unique1ElementalDamageLeechedAsLife
Elemental Damage from your Hits is Resisted by the enemy's lowest Elemental Resistance Unique1ElementalDamageLowestResist
(10-20)% increased Elemental Damage Unique1ElementalDamagePercent
20% increased Elemental Damage Unique1ElementalDamagePercent
(10-20)% increased Elemental Damage Unique1ElementalDamagePercent
10% increased Elemental Damage Unique1ElementalDamagePercent
(80-100)% increased Elemental Damage Unique1ElementalDamagePercent
20% increased Elemental Damage Unique1ElementalDamagePercent
(10-20)% increased Elemental Damage Unique1ElementalDamagePercent
(30-50)% increased Elemental Damage Unique1ElementalDamagePercent
30% increased Elemental Damage Unique1ElementalDamagePercent
(20-30)% increased Elemental Damage Unique1ElementalDamagePercent
(30-40)% increased Elemental Damage Unique1ElementalDamagePercent
(7-10)% increased Elemental Damage Unique1ElementalDamagePercent
(15-30)% increased Elemental Damage Unique1ElementalDamagePercent
100% increased Elemental Damage Unique1ElementalDamagePercent
30% increased Elemental Damage Unique38ElementalDamagePercent
20% increased Elemental Damage if you've Killed a Cursed Enemy Recently Unique77ElementalDamagePercent
Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Unique1ElementalDamagePercentAddedAsChaos
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Unique1ElementalDamagePercentAddedAsChaos
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge Unique1ElementalDamagePercentAddedAsChaos
Gain 1% of Lightning Damage as Chaos Damage per Power Charge Unique1ElementalDamagePercentAddedAsChaos
1% increased Chaos Damage per Level Unique1ElementalDamagePerLevel
(10-20)% of Lightning damage taken as Cold damage Unique1ElementalDamageTakenAsAnotherElement
(10-20)% of Fire damage taken as Cold damage Unique1ElementalDamageTakenAsAnotherElement
25% of Elemental damage from Hits taken as Chaos damage Unique1ElementalDamageTakenAsChaos
20% of Elemental damage from Hits taken as Chaos damage Unique1ElementalDamageTakenAsChaos
(20-30)% of Elemental damage from Hits taken as Physical damage Unique1ElementalDamageTakenAsPhysical
(10-20)% of Elemental Damage taken Recouped as Energy Shield "of Kurgal" Suffix65ElementalDamageTakenRecoupedAsEnergyShield
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited, Shocked, and Chilled Ground Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces Unique1ElementalGroundOnWindSkills
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited, Shocked, and Chilled Ground Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces Unique53ElementalGroundOnWindSkills
When you reload, triggers Gemini Surge to alternately gain (2-6) Cold Surges or (2-6) Fire Surges Unique1ElementalInfusion
UniqueTriggerInfusionOnReload Unique1ElementalInfusion
+1 to maximum number of Elemental Infusions "of Amplification" Suffix1ElementalInfusion
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges Unique1ElementalInfusion
+1 to maximum number of Elemental Infusions "of Amplification" Suffix1ElementalInfusion
+1 to maximum number of Elemental Infusions "of the Stars" Suffix45ElementalInfusion
+(1-2) to maximum number of Elemental Infusions "Kurgal's" Prefix65ElementalInfusion