Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
Conquered Small Passive Skills also grant Minions deal (3-5)% increased damage Unique1HistoricAbyssJewelVeiledPrefix2-11
Conquered Small Passive Skills also grant (3-6)% increased Stun Threshold Unique1HistoricAbyssJewelVeiledPrefix2-12
Conquered Small Passive Skills also grant (3-6)% increased Elemental Ailment Threshold Unique1HistoricAbyssJewelVeiledPrefix2-13
Conquered Small Passive Skills also grant (2-4)% increased Armour Unique1HistoricAbyssJewelVeiledPrefix2-2
Conquered Small Passive Skills also grant (2-4)% increased Energy Shield Unique1HistoricAbyssJewelVeiledPrefix2-3
Conquered Small Passive Skills also grant (2-3)% increased Mana Regeneration rate Unique1HistoricAbyssJewelVeiledPrefix2-4
Conquered Small Passive Skills also grant (2-3)% increased Life Regeneration rate Unique1HistoricAbyssJewelVeiledPrefix2-5
Conquered Small Passive Skills also grant (3-5)% increased Spell damage Unique1HistoricAbyssJewelVeiledPrefix2-6
Conquered Small Passive Skills also grant (3-5)% increased Attack damage Unique1HistoricAbyssJewelVeiledPrefix2-7
Conquered Small Passive Skills also grant (3-5)% increased Elemental Damage Unique1HistoricAbyssJewelVeiledPrefix2-8
Conquered Small Passive Skills also grant (3-5)% increased Physical damage Unique1HistoricAbyssJewelVeiledPrefix2-9
HistoricAbyssJewelNotableOverride1 Unique1HistoricAbyssJewelVeiledSuffix1
HistoricAbyssJewelNotableOverride2 Unique1HistoricAbyssJewelVeiledSuffix2
(20-40)% increased Damage with Hits against targets in your Presence Unique1HitDamageAgainstEnemiesInPresence
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items Unique1HitsIgnoreChaosResistance
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items Unique1HitsIgnoreChaosResistance
Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Trinity Unique1HungryLoop
+(30-50) to Strength and Dexterity Unique1HybridStat
+(16-24) to Strength and Dexterity Unique20HybridStat
+(16-24) to Strength and Intelligence Unique20HybridStat
+(16-24) to Dexterity and Intelligence Unique20HybridStat
(40-60)% increased Ice Crystal Life Unique1IceCrystalLife
(40-60)% increased Ice Crystal Life Unique1IceCrystalLife
Ice Crystals have (-3-3)% increased maximum Life per 5% Cold Resistance you have Unique69IceCrystalLife
Grants Level 1 Icestorm Skill Unique1IcestormActiveSkill
Enemies in your Presence are Ignited as though dealt 200 Base Fire Damage Unique1IgniteChanceIncrease
(20-30)% increased Flammability Magnitude Corrupted1IgniteChanceIncrease
100% increased Flammability Magnitude Unique1IgniteChanceIncrease
100% increased Flammability Magnitude Unique1IgniteChanceIncrease
50% increased Flammability Magnitude Unique1IgniteChanceIncrease
(30-50)% increased Flammability Magnitude Unique1IgniteChanceIncrease
25% increased Flammability Magnitude Unique1IgniteChanceIncrease
(15-25)% increased Flammability Magnitude Unique1IgniteChanceIncrease
Flammability Magnitude is doubled Unique1IgniteChanceIncrease
(51-60)% increased Flammability Magnitude "of Ignition" Suffix15IgniteChanceIncrease
(61-70)% increased Flammability Magnitude "of Scorching" Suffix30IgniteChanceIncrease
(71-80)% increased Flammability Magnitude "of Incineration" Suffix45IgniteChanceIncrease
(81-90)% increased Flammability Magnitude "of Combustion" Suffix60IgniteChanceIncrease
(91-100)% increased Flammability Magnitude "of Conflagration" Suffix75IgniteChanceIncrease
Enemies Ignited or Chilled by you have -(25-15)% to Elemental Resistances Unique1IgnitedChilledEnemyResistance
Ignited enemies killed by your Hits are destroyed Unique1IgnitedEnemiesTurnToAsh
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited Ground Unique1IgnitedGroundOnWindSkills
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited Ground Unique53IgnitedGroundOnWindSkills
(80-100)% increased Magnitude of Ignite against Frozen enemies Unique1IgniteEffect
(20-40)% increased Ignite Magnitude Unique1IgniteEffect
(30-50)% increased Ignite Magnitude Unique1IgniteEffect
(30-40)% increased Ignite Magnitude Unique1IgniteEffect
(20-30)% increased Ignite Magnitude Unique1IgniteEffect
(30-20)% reduced Magnitude of Ignite on you Unique1IgniteEffect
(80-100)% increased Ignite Magnitude Unique1IgniteEffect