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LifeAndManaLeechImplicitMarakethClaw1
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傳奇 | 1 | LifeAndManaLeech |
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Grants 6 Life and Mana per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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Grants 10 Life and Mana per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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Grants 14 Life and Mana per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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Grants 6 Mana per Enemy Hit
Grants 15 Life per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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Grants 10 Mana per Enemy Hit
Grants 28 Life per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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Grants 14 Mana per Enemy Hit
Grants 38 Life per Enemy Hit
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傳奇 | 1 | LifeAndManaOnHit |
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(2-3)%技能魔力消耗轉換為生命消耗
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傳奇 | 1 | LifeCost |
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Skill Mana Costs Converted to Life Costs
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傳奇 | 1 | LifeCost |
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10%技能魔力消耗轉換為生命消耗
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傳奇 | 1 | LifeCost |
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Non-Channelling Spells cost an additional 6% of your maximum Life
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傳奇 | 1 | LifeCost |
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Skills Gain 100% of Mana Cost as Extra Life Cost
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傳奇 | 1 | LifeCostAsManaCost |
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Skills Gain 10% of Mana Cost as Extra Life Cost
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傳奇 | 1 | LifeCostAsManaCost |
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增加(8-15)%生命消耗效用
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傳奇 | 1 | LifeCostEfficiency |
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增加(10-25)%生命消耗效用
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傳奇 | 1 | LifeCostEfficiency |
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增加(10-20)%生命消耗效用
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傳奇 | 1 | LifeCostEfficiency |
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(15-25)% Life Recovery from Flasks also applies to Runic Ward
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傳奇 | 1 | LifeFlaskAppliesToRunicWard |
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每個被擊殺的敵人,獲得(20-25)生命
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腐化 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(34-43)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得3生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得10生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(7-10)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(20-30)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(20-30)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(10-20)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(10-15)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得30生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(5-10)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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Lose 10 Life per enemy killed
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(30-50)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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每個被擊殺的敵人,獲得(40-55)生命
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傳奇 | 1 | LifeGainedFromEnemyDeath |
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20 Life gained on Kill per Frenzy Charge
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傳奇 | 1 | LifeGainedOnEnemyDeathPerFrenzyCharge |
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Gain 1 Life on Kill per Level
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傳奇 | 1 | LifeGainedOnEnemyDeathPerLevel |
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Gain 10 Life per Ignited Enemy Killed
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傳奇 | 1 | LifeGainedOnKillingIgnitedEnemies |
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Gain (200-300) Life per Ignited Enemy Killed
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傳奇 | 1 | LifeGainedOnKillingIgnitedEnemies |
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Gain (15-20) Life per Enemy Hit with Spells
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傳奇 | 1 | LifeGainedOnSpellHit |
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Gain 3 Life per Enemy Hit with Spells
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傳奇 | 1 | LifeGainedOnSpellHit |
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Gain 4 Life per Enemy Hit with Spells
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傳奇 | 1 | LifeGainedOnSpellHit |
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Lose (15-10) Life per Enemy Hit with Spells
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傳奇 | 1 | LifeGainedOnSpellHit |
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Recover 5% of maximum Life for each Endurance Charge consumed
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傳奇 | 1 | LifeGainOnEnduranceChargeConsumption |
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Gain 100 Life when you lose an Endurance Charge
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傳奇 | 1 | LifeGainOnEnduranceChargeConsumption |
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Gain (16-24) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
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前綴 | 1 | LifeGainPerTarget |
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Gain (4-6) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
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後綴 | 1 | LifeGainPerTarget |
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Gain (7-9) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
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後綴 | 1 | LifeGainPerTarget |
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Gain (10-12) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
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後綴 | 1 | LifeGainPerTarget |
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Gain (13-15) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
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後綴 | 1 | LifeGainPerTarget |
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Gain (1-10) Life per Cursed Enemy Hit with Attacks
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後綴 | 1 | LifeGainPerTarget |
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每擊中一名敵人,獲得8生命
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傳奇 | 1 | LifeGainPerTarget |
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攻擊每擊中一名敵人,獲得25生命
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傳奇 | 1 | LifeGainPerTarget |
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攻擊每擊中一名敵人,獲得5生命
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傳奇 | 1 | LifeGainPerTarget |