|
承受的(10-20)%傷害補償為魔力
|
腐化 | 1 | PercentDamageGoesToMana |
|
承受的(25-45)%傷害補償為魔力
|
前綴 | 1 | PercentDamageGoesToMana |
|
承受的50%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(5-30)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
Damage Blocked is Recouped as Mana
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(5-10)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(10-20)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的8%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(6-12)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(6-10)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(25-35)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
承受的(10-20)%傷害補償為魔力
|
傳奇 | 1 | PercentDamageGoesToMana |
|
Your Increases and Reductions to Quantity of Items found also apply to Damage
|
傳奇 | 1 | PercentDamagePerItemQuantity |
|
30% of Lightning Damage is taken from Mana before Life
|
傳奇 | 1 | PercentLightningDamageTakenFromManaBeforeLife |
|
Recover 3% of maximum Mana when you Shock an Enemy
|
傳奇 | 1 | PercentManaRecoveredWhenYouShock |
|
10% of Physical damage dealt by your Hits causes Blood Loss
|
傳奇 | 1 | PercentOfPhysicalHitDamageAsAdditionalBloodLoss |
|
Skills have a (100-150)% longer Perfect Timing window
|
傳奇 | 1 | PerfectTimingWindow |
|
Skills have (80-120)% longer Perfect Timing window during effect
|
傳奇 | 1 | PerfectTimingWindowDuringFlaskEffect |
|
Phasing
|
傳奇 | 1 | Phasing |
|
Enemies do not block your movement for 4 seconds on Rampage
|
傳奇 | 1 | PhasingOnRampage |
|
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
|
傳奇 | 1 | PhasingOnTrapTriggered |
|
Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges
|
傳奇 | 1 | PhysAddedAsChaosWithMaxPowerCharges |
|
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge
|
傳奇 | 1 | PhysAddedAsEachElementPerSpiritCharge |
|
Attacks Gain (5-10)% of Damage as Extra Cold Damage
|
傳奇 | 1 | PhysicalAddedAsCold |
|
獲得等同於20%物理傷害的額外冰冷傷害
|
傳奇 | 1 | PhysicalAddedAsCold |
|
Gain 1% of Physical Damage as Extra Fire Damage per Rage
|
後綴 | 1 | PhysicalAddedAsFire |
|
Attacks Gain (5-10)% of Damage as Extra Fire Damage
|
傳奇 | 1 | PhysicalAddedAsFire |
|
Gain 20% of Physical Damage as Extra Fire Damage
|
傳奇 | 1 | PhysicalAddedAsFire |
|
Gain 70% of Physical Damage as Extra Fire Damage
|
傳奇 | 50 | PhysicalAddedAsFire |
|
-10 Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-4 Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-2 Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(15-10) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-3 Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(7-5) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(50-40) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(18-14) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(3-2) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-(60-30) Physical Damage taken from Attack Hits
|
傳奇 | 1 | PhysicalAttackDamageTaken |
|
-4 Physical Damage taken from Attack Hits
|
傳奇 | 25 | PhysicalAttackDamageTaken |
|
50% more Damage with Arrow Hits at Close Range
|
傳奇 | 1 | PhysicalBowDamageAtCloseRange |
|
Attacks have added Physical damage equal to (1-3)% of maximum Life
|
前綴 | 1 | PhysicalDamage |
|
攻擊附加1至3物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加1至4物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(1-4)至(8-12)物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(0-5)至(6-18)物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(3-5)至(8-10)物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(2-3)至(5-6)物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(6-10)至(12-16)物理傷害
|
傳奇 | 1 | PhysicalDamage |
|
攻擊附加(7-11)至(14-20)物理傷害
|
傳奇 | 1 | PhysicalDamage |