|
15% chance to gain a Power Charge on kill
|
傳奇 | 1 | PowerChargeOnKillChance |
|
10% chance to gain a Power Charge on kill
|
傳奇 | 1 | PowerChargeOnKillChance |
|
(25-35)% chance to gain a Power Charge on kill
|
傳奇 | 1 | PowerChargeOnKillChance |
|
30% chance to gain a Power Charge on kill
|
傳奇 | 1 | PowerChargeOnKillChance |
|
10% chance to gain a Power Charge on kill
|
傳奇 | 1 | PowerChargeOnKillChance |
|
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
|
傳奇 | 1 | PowerChargeOnKnockback |
|
Gain a Power Charge after Spending a total of 200 Mana
|
傳奇 | 1 | PowerChargeOnManaSpent |
|
30% chance to gain a Power Charge when you Stun with Melee Damage
|
傳奇 | 1 | PowerChargeOnMeleeStun |
|
(10-30)% chance to gain a Power Charge when you Stun
|
後綴 | 1 | PowerChargeOnStun |
|
30% chance to gain a Power Charge when you Stun
|
傳奇 | 1 | PowerChargeOnStun |
|
25% chance to gain a Power Charge when you Throw a Trap
|
傳奇 | 1 | PowerChargeOnTrapThrow |
|
(10-15)% chance to gain a Power, Frenzy, or Endurance Charge on kill
|
傳奇 | 1 | PowerFrenzyOrEnduranceChargeOnKill |
|
(15-30)% chance to gain a Power, Frenzy, or Endurance Charge on kill
|
傳奇 | 1 | PowerFrenzyOrEnduranceChargeOnKill |
|
16% chance to gain a Power, Frenzy, or Endurance Charge on kill
|
後綴 | 63 | PowerFrenzyOrEnduranceChargeOnKill |
|
增加(46-55)%存在範圍的範圍效果
|
後綴 | 1 | PresenceRadius |
|
增加(15-25)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
50% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
50% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
增加(30-60)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
(40-30)% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
增加(60-80)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
(40-20)% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
Presence Radius is doubled
|
傳奇 | 1 | PresenceRadius |
|
Every second, inflicts Critical Weakness on enemies in your Presence for (15-20) seconds
|
傳奇 | 1 | PresenceRadius |
|
Enemies in your Presence are Blinded
|
傳奇 | 1 | PresenceRadius |
|
(30-20)% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
100% reduced Presence Area of Effect
|
傳奇 | 1 | PresenceRadius |
|
增加(15-30)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
增加(25-50)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
增加(30-60)%存在範圍的範圍效果
|
傳奇 | 1 | PresenceRadius |
|
增加(35-50)%存在範圍的範圍效果
|
後綴 | 25 | PresenceRadius |
|
增加(8-12)%精魂
增加(50-60)%存在範圍的範圍效果
|
後綴 | 65 | PresenceRadius |
|
Primordial
|
傳奇 | 1 | PrimordialJewelCount |
|
Projectile Attack Skills have (40-60)% increased Critical Hit Chance
|
傳奇 | 1 | ProjectileAttackCriticalStrikeChance |
|
(14-18)% increased Projectile Attack Damage
|
傳奇 | 1 | ProjectileAttackDamage |
|
Projectiles have (25-44)% chance to Fork
|
後綴 | 1 | ProjectileChanceToFork |
|
Projectiles have (45-65)% chance to Fork
|
後綴 | 1 | ProjectileChanceToFork |
|
Projectiles deal (42-64)% increased Damage with Hits for each time they have Pierced
|
傳奇 | 1 | ProjectileDamage |
|
40% reduced Projectile Damage
|
傳奇 | 1 | ProjectileDamage |
|
增加(11-20)%投射物傷害
|
前綴 | 45 | ProjectileDamage |
|
增加(21-30)%投射物傷害
|
前綴 | 65 | ProjectileDamage |
|
增加(31-40)%投射物傷害
|
前綴 | 75 | ProjectileDamage |
|
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
|
傳奇 | 1 | ProjectileDamageIfMeleeHitRecently |
|
(1-2)% increased Projectile Damage per Power Charge
|
前綴 | 1 | ProjectileDamagePerPowerCharge |
|
(3-4)% increased Projectile Damage per Power Charge
|
前綴 | 1 | ProjectileDamagePerPowerCharge |
|
(5-6)% increased Projectile Damage per Power Charge
|
前綴 | 1 | ProjectileDamagePerPowerCharge |
|
5% increased Projectile Damage per Power Charge
|
傳奇 | 1 | ProjectileDamagePerPowerCharge |
|
20% reduced Damage taken from Projectile Hits
|
傳奇 | 1 | ProjectileDamageTaken |
|
Projectiles have (15-20)% chance to Freeze
|
傳奇 | 1 | ProjectileFreezeChance |
|
ProjectileIgniteChanceUniqueDagger6
|
傳奇 | 1 | ProjectileIgniteChance |