|
Life Leech from Hits with this Weapon is instant
|
Unique | 1 | LocalLifeLeechIsInstant |
|
Maim on Critical Hit
|
Unique | 1 | LocalMaimOnHit |
|
(15-25)% chance to Maim on Hit
|
Unique | 1 | LocalMaimOnHit |
|
(10-15)% chance to Maim on Hit
|
Corrupted | 1 | LocalMaimOnHit |
|
(15-20)% chance to Maim on Hit
|
Unique | 1 | LocalMaimOnHit |
|
Attacks with this Weapon Maim on hit
|
Unique | 1 | LocalMaimOnHit |
|
25% chance to Maim on Hit
|
Unique | 1 | LocalMaimOnHit |
|
(25-50)% chance to Maim on Hit
|
Unique | 1 | LocalMaimOnHit |
|
+20% to Maximum Quality
"Breachlord's" |
Prefix | 1 | LocalMaximumQuality |
|
+20% to Maximum Quality
|
Unique | 50 | LocalMaximumQuality |
|
+25% to Maximum Quality
|
Unique | 50 | LocalMaximumQuality |
|
Implicit Modifier magnitudes are tripled
|
Unique | 1 | LocalModifiesImplicitMods |
|
Implicit Modifier magnitudes are doubled
|
Unique | 65 | LocalModifiesImplicitMods |
|
UniqueLocalNoEnergyShield1
|
Unique | 1 | LocalNoEnergyShield |
|
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
|
Unique | 1 | LocalPhysicalDamageAddedAsEachElement |
|
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
|
Unique | 1 | LocalPhysicalDamageAddedAsEachElement |
|
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
|
Unique | 50 | LocalPhysicalDamageAddedAsEachElement |
|
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
|
Unique | 50 | LocalPhysicalDamageAddedAsEachElement |
|
(40-49)% increased Physical Damage
"Heavy" |
Prefix | 1 | LocalPhysicalDamagePercent |
|
(15-25)% increased Physical Damage
|
Corrupted | 1 | LocalPhysicalDamagePercent |
|
(300-400)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(60-80)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(40-60)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
No Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
No Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
No Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
No Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(200-300)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(100-150)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(120-160)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(80-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(80-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(80-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(40-60)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(100-150)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(300-350)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(80-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(250-350)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(150-200)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(120-150)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(150-240)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(600-700)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(70-100)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(90-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(250-300)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(100-120)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(150-250)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(80-100)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(60-90)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |
|
(300-400)% increased Physical Damage
|
Unique | 1 | LocalPhysicalDamagePercent |