Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
(200-300)% increased Physical Damage Unique1LocalPhysicalDamagePercent
(80-120)% increased Physical Damage Unique1LocalPhysicalDamagePercent
(240-300)% increased Physical Damage Unique1LocalPhysicalDamagePercent
(50-64)% increased Physical Damage "Serrated" Prefix8LocalPhysicalDamagePercent
(65-84)% increased Physical Damage "Wicked" Prefix16LocalPhysicalDamagePercent
(85-109)% increased Physical Damage "Vicious" Prefix33LocalPhysicalDamagePercent
(110-134)% increased Physical Damage "Bloodthirsty" Prefix46LocalPhysicalDamagePercent
(135-154)% increased Physical Damage "Cruel" Prefix60LocalPhysicalDamagePercent
(250-300)% increased Physical Damage Unique65LocalPhysicalDamagePercent
(110-154)% increased Physical Damage 15% reduced Attack Speed "Kurgal's" Prefix65LocalPhysicalDamagePercent
(155-169)% increased Physical Damage "Tyrannical" Prefix75LocalPhysicalDamagePercent
(170-179)% increased Physical Damage "Merciless" Prefix82LocalPhysicalDamagePercent
Poisonous Hit Unique1LocalPoisonOnHit
+(30-50) to maximum Runic Ward Unique1LocalRunicWard
+(50-100) to maximum Runic Ward Unique1LocalRunicWard
+(750-1000) to maximum Runic Ward Unique1LocalRunicWard
+(70-100) to maximum Runic Ward Unique1LocalRunicWard
+(60-80) to maximum Runic Ward Unique1LocalRunicWard
(24-30)% increased Runic Ward "Verisium" Prefix25LocalRunicWardPercent
(31-40)% increased Runic Ward "Verisium" Prefix65LocalRunicWardPercent
UniqueNoBlockChance1 Unique1LocalShieldHasNoBlockChance
Hits with this Weapon Shock Enemies as though dealing 300% more Damage Unique1LocalShockAsThoughDealingMoreDamage
Hits with this Weapon Shock Enemies as though dealing 300% more Damage Unique1LocalShockAsThoughDealingMoreDamage
(60-80)% increased Desecrated Modifier magnitudes Unique1LocalVeiledModEffect
Lose all Frenzy, Endurance, and Power Charges when you Move Unique1LoseAllChargesOnMove
You lose all Endurance Charges on reaching maximum Endurance Charges Unique1LoseEnduranceChargesOnMaxEnduranceCharges
Lose 10% of your maximum Energy Shield when you Block Unique1LoseEnergyShieldOnBlock
Lose 5 Life when you use a Skill Unique1LoseLifeOnKillUse
Lose 5% Life per second while you have no Runic Ward during Effect Unique1LosePercentLifeDuringFlaskEffect
Lose all Power Charges on reaching maximum Power Charges Unique1LosePowerChargesOnMaxPowerCharges
Lose all Power Charges on reaching maximum Power Charges Unique1LosePowerChargesOnMaxPowerCharges
Lose all Power Charges on reaching maximum Power Charges Unique1LosePowerChargesOnMaxPowerCharges
You lose all Spirit Charges when taking a Savage Hit Unique1LoseSpiritChargesOnSavageHit
Enemies in your Presence count as being on Low Life Unique1LowLifeThreshold
You are considered on Low Life while at 75% of maximum Life or below instead Unique1LowLifeThreshold
You count as on Low Life while at 35% of maximum Mana or below Unique1LowLifeThreshold
You are considered on Low Mana while at 50% of maximum Mana or below instead Unique1LowManaThreshold
You count as on Low Mana while at 35% of maximum Life or below Unique1LowManaThreshold
Chance to Deflect is Lucky while on Low Life Unique1LuckyDeflectOnLowLife
(15-25)% chance for Lightning Damage with Hits to be Lucky Unique1LuckyLightningDamageChance
Legacy of Legacy of <Utility Flask> Unique1MagesLegacy
Legacy of Legacy of <Utility Flask> Unique1MagesLegacy
Legacy of Legacy of <Utility Flask> Unique1MagesLegacy
Legacy of Legacy of <Utility Flask> Unique1MagesLegacy
Found Magic Items drop Identified Unique1MagicItemsDropIdentified
(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies Unique1MagicMonsterItemRarity
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks Unique1MaimOnHitWithRangedAbyssJewel
Adds (75-100) to (165-200) Fire Damage in Main Hand Unique1MainHandAddedFireDamage
Adds (3-5) to (9-12) Fire Damage in Main Hand Unique1MainHandAddedFireDamage
Adds (255-285) to (300-330) Fire Damage in Main Hand Unique1MainHandAddedFireDamage