Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
Allies in your Presence deal (2-3) to (4-6) added Attack Physical Damage "Burnished" Prefix8PhysicalDamage
Adds (2-4) to (5-8) Physical Damage to Attacks "Polished" Prefix16PhysicalDamage
Adds (6-9) to (11-16) Physical Damage "Polished" Prefix16PhysicalDamage
Adds (8-12) to (15-22) Physical Damage "Polished" Prefix16PhysicalDamage
Allies in your Presence deal (2-4) to (5-8) added Attack Physical Damage "Polished" Prefix16PhysicalDamage
Adds (4-6) to (8-11) Physical Damage to Attacks "Honed" Prefix33PhysicalDamage
Adds (8-12) to (14-21) Physical Damage "Honed" Prefix33PhysicalDamage
Adds (11-17) to (20-30) Physical Damage "Honed" Prefix33PhysicalDamage
Allies in your Presence deal (4-6) to (8-11) added Attack Physical Damage "Honed" Prefix33PhysicalDamage
Adds (5-7) to (9-13) Physical Damage to Attacks "Gleaming" Prefix46PhysicalDamage
Adds (10-15) to (18-26) Physical Damage "Gleaming" Prefix46PhysicalDamage
Adds (14-21) to (25-37) Physical Damage "Gleaming" Prefix46PhysicalDamage
Allies in your Presence deal (5-7) to (9-13) added Attack Physical Damage "Gleaming" Prefix46PhysicalDamage
Adds (6-9) to (11-15) Physical Damage to Attacks Unique50PhysicalDamage
Adds (6-10) to (12-17) Physical Damage to Attacks "Annealed" Prefix54PhysicalDamage
Adds (13-20) to (23-35) Physical Damage "Annealed" Prefix54PhysicalDamage
Adds (19-29) to (33-49) Physical Damage "Annealed" Prefix54PhysicalDamage
Allies in your Presence deal (6-10) to (12-17) added Attack Physical Damage "Annealed" Prefix54PhysicalDamage
Adds (7-11) to (14-20) Physical Damage to Attacks "Razor-sharp" Prefix60PhysicalDamage
Adds (16-24) to (28-42) Physical Damage "Razor-sharp" Prefix60PhysicalDamage
Adds (23-35) to (39-59) Physical Damage "Razor-sharp" Prefix60PhysicalDamage
Allies in your Presence deal (7-11) to (14-20) added Attack Physical Damage "Razor-sharp" Prefix60PhysicalDamage
Adds (10-15) to (18-26) Physical Damage to Attacks "Tempered" Prefix65PhysicalDamage
Adds (21-31) to (36-53) Physical Damage "Tempered" Prefix65PhysicalDamage
Adds (29-44) to (50-75) Physical Damage "Tempered" Prefix65PhysicalDamage
Allies in your Presence deal (10-15) to (18-26) added Attack Physical Damage "Tempered" Prefix65PhysicalDamage
Attacks have added Physical damage equal to 3% of maximum Life Unique75PhysicalDamage
Adds (12-19) to (22-32) Physical Damage to Attacks "Flaring" Prefix75PhysicalDamage
Adds (26-39) to (44-66) Physical Damage "Flaring" Prefix75PhysicalDamage
Adds (37-55) to (63-94) Physical Damage "Flaring" Prefix75PhysicalDamage
Allies in your Presence deal (12-19) to (22-32) added Attack Physical Damage "Flaring" Prefix75PhysicalDamage
Gain (10-15)% of Damage as Extra Chaos Damage Unique1PhysicalDamageAddedAsChaos
Gain (0-25)% of Damage as Extra Chaos Damage Unique1PhysicalDamageAddedAsChaos
Gain (30-40)% of Damage as Extra Chaos Damage Unique1PhysicalDamageAddedAsChaos
Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage Unique1PhysicalDamageAddedAsChaos
Gain (6-15)% of Fire damage as Extra Physical damage Unique1PhysicalDamageAsPortionOfDamage
Gain (6-15)% of Cold damage as Extra Physical damage Unique1PhysicalDamageAsPortionOfDamage
Gain (6-15)% of Lightning damage as Extra Physical damage Unique1PhysicalDamageAsPortionOfDamage
(10-30)% chance to Avoid Physical Damage from Hits Unique1PhysicalDamageAvoidance
Physical Damage from Hits also Contributes to Chill Magnitude Unique1PhysicalDamageCanChill
Physical Damage from Hits also Contributes to Chill Magnitude Unique1PhysicalDamageCanChill
Physical damage from Hits Contributes to Flammability and Ignite Magnitudes, Freeze Buildup, and Shock Chance Unique1PhysicalDamageCanFreezeShockIgnite
Physical Damage from Hits also Contributes to Shock Chance Unique1PhysicalDamageCanShock
Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup Unique1PhysicalDamageContributesToChillAndFreeze
25% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertedToChaos
50% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertedToChaos
25% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertToChaos
(10-20)% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertToChaos
30% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertToChaos
25% of Physical Damage Converted to Chaos Damage Unique1PhysicalDamageConvertToChaos