Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
(50-80)% increased Evasion Rating Unique1DefencesPercent
(40-60)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
50% reduced Evasion Rating Unique1DefencesPercent
(30-50)% increased Evasion Rating Unique1DefencesPercent
(40-60)% increased Evasion Rating Unique1DefencesPercent
(40-60)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
(50-80)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
(60-80)% increased Evasion Rating Unique1DefencesPercent
(100-140)% increased Evasion Rating Unique1DefencesPercent
(40-60)% increased Evasion Rating Unique1DefencesPercent
(80-120)% increased Evasion Rating Unique1DefencesPercent
(150-200)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
(80-100)% increased Evasion Rating Unique1DefencesPercent
(250-300)% increased Evasion Rating Unique1DefencesPercent
(50-100)% increased Evasion Rating Unique1DefencesPercent
(50-80)% increased Evasion Rating Unique1DefencesPercent
(60-100)% increased Evasion Rating Unique1DefencesPercent
(60-80)% increased Evasion Rating Unique1DefencesPercent
(70-100)% increased Evasion Rating Unique1DefencesPercent
(100-300)% increased Evasion Rating Unique1DefencesPercent
(100-200)% increased Evasion Rating Unique1DefencesPercent
(50-150)% increased Evasion Rating Unique1DefencesPercent
(60-100)% increased Evasion Rating Unique1DefencesPercent
(50-80)% increased Evasion Rating Unique1DefencesPercent
(60-100)% increased Evasion Rating Unique1DefencesPercent
(50-70)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
(100-150)% increased Evasion Rating Unique1DefencesPercent
(80-120)% increased Evasion Rating Unique1DefencesPercent
(210-240)% increased Evasion Rating Unique1DefencesPercent
(200-300)% increased Evasion Rating Unique1DefencesPercent
(60-100)% increased Energy Shield Unique1DefencesPercent
(50-80)% increased Energy Shield Unique1DefencesPercent
(50-70)% increased Energy Shield Unique1DefencesPercent
(60-100)% increased Energy Shield Unique1DefencesPercent
(40-60)% increased Energy Shield Unique1DefencesPercent
(60-100)% increased Energy Shield Unique1DefencesPercent
(30-50)% increased Energy Shield Unique1DefencesPercent
(50-80)% increased Energy Shield Unique1DefencesPercent
(60-100)% increased Energy Shield Unique1DefencesPercent
(50-100)% increased Energy Shield Unique1DefencesPercent
(100-150)% increased Energy Shield Unique1DefencesPercent
(100-150)% increased Energy Shield Unique1DefencesPercent
(100-200)% increased Energy Shield Unique1DefencesPercent
(50-100)% increased Energy Shield Unique1DefencesPercent
(50-100)% increased Energy Shield Unique1DefencesPercent