|
Recover (2-3)% of maximum Life when you lose a Spirit Charge
|
傳奇 | 1 | GainLifeWhenSpiritChargeExpiresOrConsumed |
|
Gain (4-6)% of maximum Mana as Extra maximum Energy Shield
|
傳奇 | 1 | GainManaAsExtraEnergyShield |
|
Gain (10-15)% of maximum Mana as Extra maximum Energy Shield
|
傳奇 | 1 | GainManaAsExtraEnergyShield |
|
你格擋時獲得(10-15)魔力
|
腐化 | 1 | GainManaOnBlock |
|
你格擋時獲得(30-50)魔力
|
傳奇 | 1 | GainManaOnBlock |
|
你格擋時獲得(20-30)魔力
|
傳奇 | 1 | GainManaOnBlock |
|
你格擋時獲得(4-12)魔力
|
後綴 | 15 | GainManaOnBlock |
|
你格擋時獲得(13-21)魔力
|
後綴 | 32 | GainManaOnBlock |
|
你格擋時獲得(18-24)魔力
|
傳奇 | 57 | GainManaOnBlock |
|
你格擋時獲得(22-30)魔力
|
後綴 | 58 | GainManaOnBlock |
|
你格擋時獲得(31-39)魔力
|
後綴 | 75 | GainManaOnBlock |
|
+(20-25) Mana gained on Killing a Frozen Enemy
|
傳奇 | 1 | GainManaOnKillingFrozenEnemy |
|
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
|
傳奇 | 1 | GainMonsterModsOnShapeshift |
|
Gain Onslaught for 4 seconds when a Minion Dies
|
傳奇 | 1 | GainOnslaughtSurgeOnMinionDeath |
|
Gain Onslaught for 4 seconds when a Minion Dies
|
傳奇 | 1 | GainOnslaughtSurgeOnMinionDeath |
|
You have Phasing if Energy Shield Recharge has started Recently
|
傳奇 | 56 | GainPhasingFor4SecondsOnBeginESRecharge |
|
You have Phasing if you've Killed Recently
|
傳奇 | 1 | GainPhasingIfKilledRecently |
|
Gain a Power Charge on killing a Frozen enemy
|
傳奇 | 1 | GainPowerChargeOnKillingFrozenEnemy |
|
(12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
|
傳奇 | 1 | GainPowerChargeOnKillVsEnemiesWithLessThan5Poisons |
|
Gain a Power Charge every Second if you haven't lost Power Charges Recently
|
傳奇 | 1 | GainPowerChargesNotLostRecently |
|
遭敵人擊中時,獲得(1-2)層盛怒
|
傳奇 | 1 | GainRage |
|
遭敵人擊中時,獲得5層盛怒
|
傳奇 | 1 | GainRage |
|
Gain 10 Rage when Critically Hit by an Enemy
|
傳奇 | 1 | GainRage |
|
Gain (5-10) Rage after Spending a total of 200 Mana
|
傳奇 | 1 | GainRage |
|
Rage grants Spell damage instead of Attack damage
|
傳奇 | 1 | GainRage |
|
遭敵人擊中時,獲得(4-5)層盛怒
|
後綴 | 45 | GainRage |
|
遭敵人擊中時,獲得(6-10)層盛怒
|
後綴 | 75 | GainRage |
|
When you kill a Rare monster, you gain its Modifiers for 60 seconds
|
傳奇 | 1 | GainRareMonsterModsOnKill |
|
Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 seconds
|
傳奇 | 1 | GainSoulEaterStackOnHit |
|
Gain a Spirit Charge every second
|
傳奇 | 1 | GainSpiritChargeEverySecond |
|
Gain a Spirit Charge on Kill
|
傳奇 | 1 | GainSpiritChargeOnKillChance |
|
Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence
|
傳奇 | 1 | GainThaumaturgyBuffRotation |
|
If you would gain an Endurance Charge, Allies in your Presence gain that Charge instead
|
傳奇 | 1 | GenerateEnduranceChargesForAlliesInPresence |
|
生命藥劑每秒獲得(0.13-0.27)充能
魔力藥劑每秒獲得(0.13-0.27)充能
|
後綴 | 1 | GenerateLifeAndManaFlasksChargesPerMinute |
|
Attack Hits inflict Spectral Fire for 8 seconds
|
傳奇 | 1 | GhostflameOnHit |
|
Adds 1 to 10 Lightning Damage to Attacks per 20 Intelligence
|
傳奇 | 1 | GlobalAddedDamagePerAttribute |
|
Blind Targets when you Poison them
|
傳奇 | 1 | GlobalChanceToBlindOnHit |
|
+50% Global Critical Damage Bonus while you have no Frenzy Charges
|
傳奇 | 1 | GlobalCriticalMultiplierWithNoFrenzyCharges |
|
60% increased Critical Hit Chance against Chilled Enemies
|
傳奇 | 1 | GlobalCriticalStrikeChanceAgainstChilled |
|
+(1-4) to Level of all Fire Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+1 to Level of all Lightning Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(2-4) to Level of all Lightning Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(2-4) to Level of all Elemental Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(1-2) to Level of all Curse Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+1 to Level of all Fire Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+1 to Level of all Chaos Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(2-4) to Level of all Fire Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(3-5) to Level of all Curse Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(1-2) to Level of all Elemental Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |
|
+(1-2) to Level of all Cold Skills
|
傳奇 | 1 | GlobalDamageTypeGemLevel |