Modifiers

Item, flask and desecrated modifiers, filterable by generation type, domain and tag. Weights are relative frequencies; this site does not convert them to probabilities.

8,747 entries · Data imported: 2026-10-15 06:03 · Game version: 0.5.5e

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Description Generation typeRequired levelModifier group
(15-25)% increased Armour and Evasion Corrupted1DefencesPercent
(30-50)% increased Armour and Energy Shield Unique1DefencesPercent
(15-25)% increased Armour and Energy Shield Corrupted1DefencesPercent
(40-60)% increased Armour and Energy Shield Unique1DefencesPercent
(15-25)% increased Evasion and Energy Shield Corrupted1DefencesPercent
(50-100)% increased Armour and Energy Shield Unique1DefencesPercent
(50-100)% increased Armour and Energy Shield Unique1DefencesPercent
(100-150)% increased Armour and Energy Shield Unique1DefencesPercent
(50-100)% increased Armour and Energy Shield Unique1DefencesPercent
(150-200)% increased Armour and Energy Shield Unique1DefencesPercent
(80-120)% increased Armour and Energy Shield Unique1DefencesPercent
(50-100)% increased Armour and Energy Shield Unique1DefencesPercent
(80-120)% increased Armour and Energy Shield Unique1DefencesPercent
(80-120)% increased Armour and Energy Shield Unique1DefencesPercent
(60-100)% increased Armour and Energy Shield Unique1DefencesPercent
(60-100)% increased Armour and Energy Shield Unique1DefencesPercent
(333-666)% increased Armour and Energy Shield Unique1DefencesPercent
(240-340)% increased Armour and Energy Shield Unique1DefencesPercent
(70-130)% increased Armour and Energy Shield Unique1DefencesPercent
(80-120)% increased Armour and Energy Shield Unique1DefencesPercent
(100-150)% increased Armour and Energy Shield Unique1DefencesPercent
(200-300)% increased Armour and Energy Shield Unique1DefencesPercent
(150-200)% increased Armour and Energy Shield Unique1DefencesPercent
(80-120)% increased Armour and Energy Shield Unique1DefencesPercent
(150-200)% increased Armour and Energy Shield Unique1DefencesPercent
(100-150)% increased Armour and Energy Shield Unique1DefencesPercent
(150-250)% increased Armour and Energy Shield Unique1DefencesPercent
(150-200)% increased Armour and Energy Shield Unique1DefencesPercent
(150-200)% increased Armour and Energy Shield Unique1DefencesPercent
(200-300)% increased Armour and Energy Shield Unique1DefencesPercent
(200-300)% increased Armour and Energy Shield Unique1DefencesPercent
(30-50)% increased Evasion and Energy Shield Unique1DefencesPercent
(30-60)% increased Evasion and Energy Shield Unique1DefencesPercent
(150-200)% increased Evasion and Energy Shield Unique1DefencesPercent
(30-50)% increased Evasion and Energy Shield Unique1DefencesPercent
(50-80)% increased Evasion and Energy Shield Unique1DefencesPercent
(30-50)% increased Evasion and Energy Shield Unique1DefencesPercent
(100-150)% increased Evasion and Energy Shield Unique1DefencesPercent
(40-60)% increased Evasion and Energy Shield Unique1DefencesPercent
(60-80)% increased Evasion and Energy Shield Unique1DefencesPercent
(100-150)% increased Evasion and Energy Shield Unique1DefencesPercent
(60-80)% increased Evasion and Energy Shield Unique1DefencesPercent
(60-120)% increased Evasion and Energy Shield Unique1DefencesPercent
(100-150)% increased Evasion and Energy Shield Unique1DefencesPercent
(60-100)% increased Evasion and Energy Shield Unique1DefencesPercent
(150-200)% increased Evasion and Energy Shield Unique1DefencesPercent
(50-70)% increased Evasion and Energy Shield Unique1DefencesPercent
(150-200)% increased Evasion and Energy Shield Unique1DefencesPercent
(1-111)% increased Evasion and Energy Shield Unique1DefencesPercent
(200-300)% increased Evasion and Energy Shield Unique1DefencesPercent